![]() People ♥♥♥♥♥ so much about camping, if more people would use that perk, camping would become drastically decreased. Agressive gen rushing gets shut down by Hex:Ruin I know, but imo that perk is just boring and OP.ĭevour Hope is such an awesome designed and funny perk, so pls make it a little easier to add it to your build :(. Even though it got pretty brutal once I got 3, and later 5 tokens on Devour Hope or even if the survivors got killed ) I think that is kinda the definiton of "fun for everyone".īut there is just one problem: Why is Devour Hope a Hex and not a normal perk Cos lets be honest: You can't make plays with a hex perk if you dont add Hex: ToTH to your build, otherwise you will have ur totem cleansed 30 sec into the game lmao.Īnd that means, you must guard 2 totems AND at least 3 gens, which is very rough vs agressive gen- and totem- rushers. ![]() And what should I say: I loved that play style, the survivors too. he can mori you at will And even if we found the totem, which apparently we didnt, it. Not only can you not run from killer after he gets 2 tokens, but after one more he can one hit down you, and after 1 or 2 more. Teamed up with: Thrill of the hunt Hex Ruin Thanataphobia Absolutely devastating. bringing Dead by Daylight Mobile to Southeast Asia. Just came across devour hope for the first time since 1.5. No camp, no hook patrol, no traps nearby hooks, no (intentional) tunnel-visioning. game is now available on mobile for free Partnering with Behaviour Interactive, NetEase Games is. Cos you literally get rewarded for playing nice and allowing free hook-saves.Īnd so I did. Holy crap this perk is so enjoyable and funny to use. After getting really bored of overpowered Hex:Ruin, Devour Hope really got my attention.
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